
Hexsphere Invocation



Effect:Choose one allied Bench Monster and your active Monster. Swap their positions. This does not trigger ON REVEAL or ON ENTRY effects. The opposing active Monster loses 1000 IMP until end of turn.
The World Beyond056 / 160
Obscura
Spell
Rare
Snap
The World Beyond
Obscura
Spell
Rare
SnapChoose one allied Bench Monster and your active Monster. Swap their positions. This does not trigger ON REVEAL or ON ENTRY effects. The opposing active Monster loses 1000 IMP until end of turn.
Hexsphere Invocation opens as a rotating cage of violet sigils around the combat field, each ring humming with quiet malice. One allied shadow steps forward as another fades back into the circle, while the opposing line feels the sphere tighten around its light. In Obscura, movement is never only movement; every change of position leaves a curse behind.